That’s How I Roll: Don’t Take HP Too Literally
Hit Points, or HP, have been an important component of RPGs (first tabletop, then video games) since the very beginning. Ostensibly, HP is a measurement […]
Hit Points, or HP, have been an important component of RPGs (first tabletop, then video games) since the very beginning. Ostensibly, HP is a measurement […]
Today I thought I’d have some fun and make a monster using the Random Esoteric Creature Generator (RECG). The RECG is a supplement for LotFP […]
If you’re anything like me (I’m so, so sorry), you’ll have noticed an explosion in “–Punk” genres of fiction and games. Gone are the days […]
I imagine almost anyone who reads this article has had experience with the d20 system and/or similar single-die task resolution systems. Therefore, you’re probably already […]
As you may have read in previous articles of mine, I’m a fan of the Sword & Sorcery (S&S) subgenre – those personal-scale, low-fantasy tales […]
I generally don’t like to lose. In fact, I can be pretty competitive when it comes down to it. I feel good whenever I’m able […]
I love Star Wars. I had watched the Original Trilogy as a kid in the early 90s, before the Prequels were even hinted at. I […]
This week, I thought I’d share some quick lessons that I learned from running my first West Marches campaign (link for an overview of what […]
Time for another addition to my Online Gaming Tools series. This time, we’re taking a look at different options for incorporating background music into your […]
Back in the Spring of 2014, I had an idea. I had only recently gotten back into tabletop roleplaying after a few years’ hiatus; my […]
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