For the Love of Cthulhu Mess With Sanity Through Pushed Rolls
I ran a Call of Cthulhu game recently on startplayinggames.com. The Keeper screen is still on my desk. The printouts of my original module are […]
I ran a Call of Cthulhu game recently on startplayinggames.com. The Keeper screen is still on my desk. The printouts of my original module are […]
In Call of Cthulhu’s A Time to Harvest the writers present an alternate final encounter for Lore Keepers who are using the Pulp Cthulhu rule […]
I ran three games at Virtual GaryCon this weekend and became aware of some things that Subconscious Garrett had known for a long time. […]
H. P. Lovecraft and Robert E. Howard co-wrote a story. Lovecraft’s section ended with the protagonist learning a truth about the Cthulhu Mythos and promptly […]
Call of Cthulhu’s A Time to Harvest, written by Brian M. Sammons, Glynn Owen Barrass, with Mike Mason and Lynne Hardy, has its investigators primarily […]
When 7th Edition of Call of Cthulhu came out, Chaosium created a new organization called the Cult of Chaos. The goal was to unite Cthulhu […]
The universe of Call of Cthulhu should not be confused with the worlds of Dungeons and Dragons. Magic is not a tool that can be […]
The 7th Edition Call of Cthulhu Keeper Rulebook has interesting guidelines on how to create Cthulhu adventures. The first bit of advice is to start […]
Sometimes, the investigators don’t go to the places where you’ve placed valuable clues you hope they will find. Sometimes they find the clues but quickly […]
Cults of Cthulhu introduces us to five cults that worship our favorite dead and dreaming elder god. Two of them are classic (the Louisiana […]
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