The Game Mechanic: C is for Class
Surely, the concept of “Class” needs no prolonged introduction – the concept goes back to the very beginning of the tabletop RPG hobby. In short, […]
Surely, the concept of “Class” needs no prolonged introduction – the concept goes back to the very beginning of the tabletop RPG hobby. In short, […]
Welcome to the HPG Newsburst – Tons of Fun Last time we looked at some of the ways people engage with the Battletech universe. Today’s […]
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