The Workshop – The Reliquary Part Two
This article is a continuation on the them of magical items presented as relics, as discussed in Part One. Instead of retreading that game ground, […]
This article is a continuation on the them of magical items presented as relics, as discussed in Part One. Instead of retreading that game ground, […]
This week we finish taking a look at the four major element benders from Nickolodeon’s Avatar: The Last Airbender series as envisioned as archetypes for 5th Edition […]
Narnia, created by J. R. R. Tolkien’s friend C. S. Lewis, is one of the oldest modern fantasy worlds, beloved by both children and adults. […]
These next two articles are going to be a bit longer than normal, so please bear with me, but it segue’s nicely from my last […]
I recently read a forum post where a poster came down rather hard on 5th Edition Dungeons and Dragons. He was rather up front with […]
Xanathar’s Guide to Everything for Wizards of the Coast’s wildly popular and successful 5th Edition of the Dungeons and Dragons roleplaying game will have officially […]
I haven’t played much with multi-classing in 5th Edition yet, mainly because I can easily see the appeal of sticking with a single class from […]
Last year I wrote a piece about the way Doctor Strange approached the concept of magical items within the greater MCU – relics were items […]
Many years ago, a wizard constructed a dungeon. Now, normally, this wouldn’t be an act worth mentioning – after all, wizards make dungeons all the […]
Maybe not so subtle, but given that this post will go live on Halloween, I couldn’t pass up the opportunity to try to dress up […]
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