The Workshop: Heroes on Demand – Michael Dano, Former Beat Cop (Modern AGE)
As of writing this article, I’m still neck deep in my first time experiencing the Yakuza series. But instead of something as blatant as recreating […]
As of writing this article, I’m still neck deep in my first time experiencing the Yakuza series. But instead of something as blatant as recreating […]
Green Ronin recently released its latest full-size supplement for Mutants & Masterminds 3e, the Superteam Handbook. Even if your group isn’t starting a new M&M […]
Al-Qadim is a Forgotten Realms setting published in 1992 for AD&D 2nd edition (with some support for D&D 3.5 edition via Dragon Magazine). The setting, […]
In part one of my Gen Con reflections, I shared thoughts from Will Sobel, Wen Reischl, Alex Flagg, Charlie Dunwoody, Barak Blackburn, and Chris Tang. You can read their memories here before diving into these. Andy Peregrine of Cubicle 7: “These days I mainly […]
Gen Con 2019 in Indianapolis, Indiana (August 1st to 4th) has come and gone. I had an amazing experience there and I’m eager to return in 2020. During the largest and longest-running tabletop game […]
In RPG ADAPTATIONS, I review media properties adapted to tabletop roleplaying games like Green Ronin Publishing’s World of Lazarus for Modern AGE based on Greg Rucka and Michael Lark’s Image comic book series, Lazarus. […]
A couple years ago, before the Dragon Age roleplaying game materials were compiled into a single Core Book, Donovan Morningfire ran “A Bann Too Many,” […]
Power Profiles by Steve Kenson (Green Ronin Publishing) is one of my latest acquisitions in the Mutants and Masterminds line. It is aimed at both GMs […]
What does a gamer do when her gaming buddies invite her into an established Mutants & Masterminds game, something she’s never had a chance to play? Go shopping […]
Last week I gave you the hook for an adventure based off of the song The Shankhill Butchers. This week, I will give you my […]
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