Living Locations – Bringing Theory into Practice
So in the last article, I looked at how to quickly put character into encounter locations. The goal is to make the location memorable, but […]
So in the last article, I looked at how to quickly put character into encounter locations. The goal is to make the location memorable, but […]
“How do I bring my encounter’s setting to life?” This is a question I have found myself asking over and over again recently. It’s a […]
This post revisits an idea I had several years ago for a science fiction/science fantasy setting that I was actually developing to use the Star Wars […]
Welcome to the HoloNet Uplink, citizen. This series focuses on Fantasy Flight Games’ Star Wars Roleplaying Game, with content aimed mostly at the Gamemaster. Threats, […]
My first and favorite SWRPG book was West End Games’ Platt’s Starport Guide – A book full of gritty, fleshed-out destinations, background characters, and plot […]
My first and favorite SWRPG book was West End Games’ Platt’s Starport Guide – A book full of gritty, fleshed-out destinations, background characters, and plot […]
My first and favorite SWRPG book was West End Games’ Platt’s Starport Guide – A book full of gritty, fleshed-out destinations, background characters, and plot […]
After reading the new comic, Dead Orbit, I felt inspired to delve into the world of Alien. The franchise has had its ups and downs, but […]
After reading the new comic, Dead Orbit, I felt inspired to delve into the world of Alien. The franchise has had its ups and downs, […]
Campaigns are tricky for me. Especially because whenever I decide “Hey, I’m going to run a campaign” I end up throwing everything including the proverbial […]
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