Astral Projections – FATEful Superheroes 2: Review of Venture City Stories
I have donned cape and mask for a 3-part exploration of another dimension of superhero RPG rules, Fate Accelerated/FATE. I am reviewing two different takes […]
I have donned cape and mask for a 3-part exploration of another dimension of superhero RPG rules, Fate Accelerated/FATE. I am reviewing two different takes […]
I have been thinking about this concept in the back of my head for a long time, It was put back sharply into the forefront […]
I have donned cape and mask for a 3-part exploration of another dimension of superhero RPG rules, Fate Accelerated/FATE. I am reviewing two different takes […]
Last week we started talking about different ways that you can use some of the more common types of superpowers to gain “little victories” in […]
Last week we discussed running a superhero roleplaying game using war as a backdrop in broad terms and some general things that you can do […]
Dev-Ri, aka “Star Girl” Concept: Lor Mentat refugee (Psychic) Power Level: 8 (120 pp) Combat: Attack +0, Init +5 Defenses: Dodge +10, Parry +10, Toughness +6, Fortitude +3 […]
If you’re anything like me, you’ve been in nerdvana these last few years as Marvel and Sony have been pumping out superhero movies like crazy. […]
In 2012, Margaret Weis Productions released Marvel Heroic Roleplaying, powered by their Cortex Engine. It was designed to tell the kinds of exciting stories that you […]
Spoilers! (As you might expect in an article about a module.) Over the past year, my gaming group has introduced me to two or three […]
“The Atlas of Earth-Prime” is a series of PDF supplements for Mutants & Masterminds 3e, like Green Ronin has previously offered for Power Profiles and Threat […]
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